The Waiting Room

A haunted nursing home. A mysterious past. And life-or-death choices that actually matter. Can you solve the mystery of Back Hall before it's too late?

This is a choice-based interactive fiction horror game. There is no art or sound - just words. And the power of your imagination.

Version 1 tied for 28th in the 2021 Interactive Fiction Competition. This is Version 2, complete with updates and fixes courtesy of comments and reactions from the interactive fiction community. 

Written by Billy Krolick.

Art by Adam Sharp.

StatusReleased
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(4 total ratings)
AuthorBilly Krolick
GenreInteractive Fiction
Made withTwine
TagsAtmospheric, Horror, Narrative, Text based

Comments

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just played this game, it was very well done and had me on the edge of my seat... video of the lets play here:

(+1)

Thanks for playing! Really enjoyed your Let's Play, glad you shared it!

Spooky! Gave me both heebies and jeebies.

Glad you liked it! Thanks for playing!

Would liked to have seen background art throughout the game and some music or ambient sound to compliment my sultry narration.

Hey, thanks for playing! And thanks for your comments and video; it was awesome to get to see you play through it. This was my first game with Twine, so I didn't quite get to art and SFX yet, but I agree, something I've been thinking about adding as an update. For now I was just anxious to get it out and see some reactions from the community. Thanks again! And yes, your narration was sultry, indeed. 

I'm glad you liked it. Truth be told videos on these types of games, experiences, interactive fiction, and so on, don't typically get a lot of views. But I make them anyway to help indie devs get at least a little more exposure. I try to do the writing justice in my narration/commentary (even if I slaughter an accent). Giving life to what would otherwise be text is part of the fun of these types of experiences. Plus maybe some day someone will tap me for some voice acting! Anyway, keep on keepin' on, my dude.